Sekiro: Shadows Die Twice – A Challenging Triumph

After hearing how difficult and fast-paced the gameplay is and how gorgeous the game looks, I decided I’d try the newest big-budget action adventure game; Sekiro: Shadows Die Twice. Now, this was my first venture into From Software’s catalogue and for those unaware, this Japanese studio has become well known for crafting brutally difficult yet highly rewarding video games that have since garnered a dedicated fanbase.

Let’s talk about the story first, shall we?

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Image by Ashley Sterio

The game is set in a fictional feudal Japan that is seemingly riddled with feuding families and mythological beasts. Sekiro is an orphaned child of war, brought up to be a shinobi by his adopted father and legendary fighter, Owl. Sekiro is our protagonist as we take control of him while a request for assistance is sent by a mysterious woman to help a young lord in escaping his war-ravaged castle.

Oh, and then you get your arm cut off and have a ‘Shinobi Prosthetic’ attached instead that has a grappling hook as well as a myriad of attachments to help you combat the varied amount of enemies and bosses that will be trying to kill you.

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Image by Ashley Sterio

Weird? Yes. Cool? Definitely.

After this setup Sekiro is quite obtuse in its storytelling methods. While traditional cutscenes are used to set up major story beats, as in, literally the beginning, middle and end of the game. Most of the character and world building is set up through small tidbits of flavour text when picking up items or besting a difficult enemy. There are also NPC characters that are strewn throughout the world, each one providing very vague hints at what is going on in the surrounding area, political climate or Sekiro himself.

While generally, I thought I wouldn’t enjoy this type of storytelling method, I found myself trying to collect and correlate every piece of minute information like it was a puzzle. The downside to this being if you’re not a fan of this kind of eluding but not telling kind of story then you may struggle to invest yourself.

Onto the real meat and bones now, what’s the gameplay like?

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In short; fast, challenging and incredibly satisfying. To go further in depth, Sekiro can sidestep, sprint and jump to avoid danger. His base weapon can attack, parry or block. However, as well as the health bar that you must keep track of, there is also a posture meter that builds up whenever you block an attack. When the bar fills to its maximum you’re staggered and stunned causing you to be wide open to attacks. Parrying, however, will not build up the posture meter, which means battles will consist of you going blow for blow with your opponent, parrying their attacks and countering with ones of your own in order to build up the enemy’s posture bar. When their bar is filled it will cause them to stagger and allow you to perform a deathblow, essentially executing the enemy and winning the fight.

Boss battles ramp this up a notch, often having multiple health bars, elongating the crucible of sustaining focus and having lightning fast reflexes in order to get multiple deathblows. I loved this style of combat, creating a deadly dance with your enemy as you parry, attack, jump and sidestep your way through each encounter. The word flow has never been more applicable within this games combat mechanics.

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Image by Ashley Sterio

If you’re looking for a fast-paced challenge that tests your reflexes and tells an interesting albeit, difficult to piece together story, or if you’ve never tried a From Software title, I’d say this is the perfect entry point.

A secret Berlin: 5 things you really need to see

With its swanky architecture, creative vibes and outrageous parties, Berlin should definitely be on the top of your list. Since the fall of the famous Berlin wall (Berliner Mauer for you language folk), it’s become a place where “anything-goes” and by anything, they mean anything.

From Berghain to Aquadom this list will guide you through five of the best and most unusual sights of Berlin, starting with Spreepark.

Spreepark

Abandoned amusement park, Berlin (photographer: Jan Bommes)

Spreepark takes residence in the north of the Plänterwald in South East Berlin. It’s been abandoned for the last ten years now, and it doesn’t try to hide it. Every inch of the park is littered with the remnants of rides and life-sized dinosaurs, including a broken roller coaster leading into the mouth of a mysterious raving-rabid creature. But this doesn’t stop trails of explorers from venturing inside. A prominent setting in horror film “Hanna”, the park is admittedly difficult to enter but with the hop of a fence, anything is possible.

Berghain

Berghain at night (photographer: Michael Mayer)

Berghain is pure ecstasy in its physical form. It is a place of mystery, stimulation and hardcore booze, drugs and techno fuelled pleasure. A short walk from Berlin’s main station (Ostbahnhof), Berghain has made its mark worldwide, perhaps due to its exclusive selection process as well as its crazy powerful sound system. Literally anything DOES go there, so don’t be expecting any rules. Berghain has become a cultural icon, famous for being the techno capital of the current world but of course that all depends on if you can get in. Wear black. And lots of it. But don’t try and be something you’re not. Because they will know. The quite honestly terrifying bouncers will pry on each and every detail of your trying-not-to-be-edgy outfit. Click here to find out exactly how to get into Berghain. It opens at 10pm on a Friday night and stays open until 4am on Monday morning. Two final words: good luck.

AquaDom

Aquadom in the Radisson SAS hotel (photographer: Tobias Wutzow)

Berlin’s AquaDom is famous for being the world’s largest free standing aquarium in the world: standing at over 25 metres in height and 12 metres in diameter. Containing over one million litres of water, a coral reef and almost 2,600 fish, it really is a wonder to behold. Not a sight to be seen from ground-level, the ingenious attraction uses an elevator to allow guests a full 360 degree experience of the 56 species of fish as well as the divers who care for the tank. A visit to AquaDom promises you a real-life experience of a coral reef, so don’t miss out. I promise you won’t regret it.

Liquidrom

The large saltwater pool at Liquidrom (photographer: Aaron Muszalski)

Feel the future with a trip to the Liquidrom, where you can float around in a pool of saltwater amidst the rhythms of underwater techno. Designed by German architects GMP, the complex is shaped like an abstract tent erected so high it scrapes the Berlin sky. Ultra-modern spa facilities make up the Liquidrom, including an outsize sauna, an aromatherapy steam bath and a hot tub inspired by the Japanese hot springs. Offering a number of unusual yet soothing massage treatments, the Liquidrom’s centrepiece is the incredible salt water pool. Masses of neon lights filter into the dome, bringing colour and illumination into the dimly lit room. If you want to relax in the style of the future, you won’t want to miss this.

Design Panoptikum

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Design Panoptikum is a “surrealist” museum of industrial objects so, if you like quirky things, you’ll love this. Behind Torstaße is architect Vlad Korneev’s unique museum filled with a bizarre collection of crazy curiosities of the most eccentric kind. Amidst the shadowy rooms emerge an assortment of mechanical monsters made up of spare pasts and parts. Dolls, lamps and instruments of every industry come together to form a ghostly atmosphere beyond even a child’s imagination. For all things weird and wonderful, visit Design Panoptikum.

Is Zuckerberg killing journalism? A response to his ‘Building Global Community’ letter

Facebook CEO and founder, Mark Zuckerberg has connected friends and families across the globe for the past decade and now wants to connect everything in a bid to bring humanity closer together, with the objective of making the world a better place.

In February 2017, Zuckerberg published an almost 6,000 word letter to his Facebook page, offering an ambitious vision for Facebook’s global role. He acknowledged the mistakes that have been made by the social media giant and reflected on where Facebook is headed, extending its moves far beyond status updates and photo sharing.  Zuckerberg stated in his letter:

“Today we are close to taking our next step. Our greatest opportunities are now global – like spreading prosperity and freedom, promoting peace and understanding, lifting people out of poverty, and accelerating science. Our greatest challenges also need global responses — like ending terrorism, fighting climate change, and preventing pandemics. Progress now requires humanity coming together not just as cities or nations, but also as a global community”.

In particular, Zuckerberg outlined five domains of focus that would contribute to developing the social infrastructure of our community. These included making communities “supportive“, “safe“, “informed“, “civically engaged” and “inclusive“. Such declaration of principles have the potential to help restore trust in the news information delivered on digital platforms, in which Zuckerberg declared as “critical to building an informed community”. He added, “giving people a voice is not enough without having people dedicated to uncovering new information and analysing it.”

However, his aspirations for Facebook merely describe building a media company with fundamental journalistic goals. He understands the importance of news organisations providing the basis for public action by building and strengthening community ties, stating in his manifesto: “reading local news is directly correlated with civic engagement”. Yet his letter is ignorant to the role that Facebook and other technology platforms are playing in inadvertently damaging local news media, and to the one way they could actually save journalism: with a massive philanthropic commitment.

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Facebook is already an existing threat to print media

Facebook’s existing threat to journalism is well established, in part because local news’ business models have collapsed. As advertising spending shifted from print, TV and radio to the internet, the money did not mostly go to digital news organisations, but increasingly it goes to Facebook and Google. Facebook is much better at community building in the digital age than news organisations are, putting them at an advantage. Users willingness to pour endless personal information about themselves into Facebook allows the site to sell targeted advertising around them, making social media platforms appealing to businesses, whilst also saving businesses massive amounts of money, is a privilege newspapers cannot compete with.

Consequently, newsrooms have been decimated, with basic accountability reporting slashed as a result. Combining this with the repackaging of news online, whereby clickbait allows the function of building a news organisation without journalists, making news bias and not fit to serve its purpose. Journalism still requires a contextual search for truth, yet this process of destruction will put an end to journalism as we know it.

It is not Zuckerberg’s responsibility to solve journalism’s broken business model, but it could be argued that he has a moral imperative to do so given his position of power. With the money, the know-how and the obligation, maybe it is time for the disrupters to solve the problem’s journalism is facing; to create the nuanced world we want for generations to come.

Photo Credit: http://www.startlr.com/facebook-can-show-its-hardware-development-in-april/